+ [2015-10-06T21:39:49Z] wolfman2000 okay, double-checked my repo settings. The API calls did work. Just...not how I expected. Unsure why the second pending check never worked, but I guess it would work better to use some service that already has native working hooks rather than trying my own.
+ [2015-10-06T22:06:49Z] terabyte I need to fill out the state field in the oauth query, question is, if i generate a random number, and redirect to some other website, how do i remember the random number so that when i'm redirected back to the site I can verify the original against the given.
+ [2015-10-06T22:32:29Z] terabyte I need to fill out the state field in the oauth query, question is, if i generate a random number, and redirect to some other website, how do i remember the random number so that when i'm redirected back to the site I can verify the original against the given.

message no. 115148

Posted by wolfman2000 in #github at 2015-10-06T21:06:10Z

Afternoon. I'm confused as to why my attempts at using the github API via appveyor (windows) are failing me. https://github.com/wolfman2000/stepmania/commit/4a4175ce The output on the build system indicates that I'm getting a successful output. However, the pull request does not show my pending status. The only pending check is from Travis. What am I doing wrong?
+ [2015-10-07T00:22:16Z] fordcars Hi, I have a simple project here, and here is my .gitignore: http://pastie.org/10465086
+ [2015-10-07T00:22:33Z] fordcars The thing is, git does not ignore one of the files in the build directory
+ [2015-10-07T00:22:48Z] fordcars A hidden file, .suo (This is on windows)
+ [2015-10-07T00:22:54Z] fordcars Any idea why it would do this?
+ [2015-10-07T00:23:10Z] fordcars https://github.com/fordcars/SDL3D/tree/master/build